Pre-con Commander tournment
PRE-CON commander tournament played in pods of 4 winner moves on
all decks must match a pre con deck list, any modifications making your deck not match the pre-con deck list will cause a forfeit with no refund on entry.
cards may be swapped for different printings of the same card, however exact parecon deck list must match exactly.
winner takes all sealed collector commander case of Final Fantasy decks.
1 hour limit on each pod . once time is called winners will be determined in the following way if more than 1 player remains.
At the 60-minute mark, when time is called:
Finish the current turn.
Then, each player gets one final turn, ending after the turn of the player who started the turn when time was called.
This ensures each player has equal opportunity to act before the game ends.
End-of-Game Evaluation
Once the final turn ends, determine the winner using one of the following tournament-friendly methods:
Points-Based System
Award points based on achievements. For example:
+3 points: Player who eliminated another player.
+1 point: Player still alive at the end.
+1 point: Most life at the end.
+1 point: Most commander damage dealt.
+1 point: Most creatures controlled.
Pre-con Commander tournment
PRE-CON commander tournament played in pods of 4 winner moves on
all decks must match a pre con deck list, any modifications making your deck not match the pre-con deck list will cause a forfeit with no refund on entry.
cards may be swapped for different printings of the same card, however exact parecon deck list must match exactly.
winner takes all sealed collector commander case of Final Fantasy decks.
1 hour limit on each pod . once time is called winners will be determined in the following way if more than 1 player remains.
At the 60-minute mark, when time is called:
Finish the current turn.
Then, each player gets one final turn, ending after the turn of the player who started the turn when time was called.
This ensures each player has equal opportunity to act before the game ends.
End-of-Game Evaluation
Once the final turn ends, determine the winner using one of the following tournament-friendly methods:
Points-Based System
Award points based on achievements. For example:
+3 points: Player who eliminated another player.
+1 point: Player still alive at the end.
+1 point: Most life at the end.
+1 point: Most commander damage dealt.
+1 point: Most creatures controlled.